00:01
Okay, so we have a ball being hit at a velocity, initial velocity of 38 meters per second, and that's at an angle of 28 degrees from the horizontal.
00:11
And we want to know a few things about this situation.
00:16
So, first of all, we'll figure out what the x component, the horizontal component of the velocity is initially.
00:28
So we've got v initial in the x direction, and that's just going to be the initial, that 38 meters per second, times cosine of theta.
00:47
Right.
00:48
So this is just the horizontal component of basically this triangle here.
00:56
So just that horizontal component is going to be v .0 cosine of theta, where v .0 is kind of the hypotenuse of that triangle.
01:10
Okay, and then if we just go ahead and plug in what we have here, so that's 38 meters per second times cosine of 28 degrees, that gives us.
01:31
34 meters per second.
01:36
And we can just do the same thing with the vertical component.
01:42
So v .0 in the y direction, it's going to be v .0 times sine of theta equals 38 meters per second times sine of 28 degrees.
02:00
And that is equal to.
02:03
To about 18 meters per second in the vertical direction.
02:10
Okay, and then we want to know our height h in this problem.
02:18
So this is going to be basically the height from zero.
02:27
So let's go ahead and figure that out.
02:32
So we can use this equation v final equals v initial, plus acceleration times time.
02:44
So the initial in the y direction.
02:48
Okay, and so at y equal to h max, at that point, the velocity is going to be zero because you have the velocity decreasing, well, okay, the velocity in the y direction.
03:10
So the velocity is decreasing up until you hit that h max, and then it stops for just a second, and then it starts going in the opposite direction.
03:24
So at that point, our v is zero.
03:28
So we can use that in these equations to solve first for the time, and then we'll find the height.
03:36
So we'll use this equation to find the time first.
03:40
It takes to get to the maximum height.
03:44
All right...