This project is to write a text-based adventure game. The design of the game is completely yours, but it should have at least 3 locations/rooms, and each location will contain objects that can be picked up and used. The objective of the game is to finish the game with a high score. The project is divided into 3 parts, given roughly in the order that you should complete them in. The code is in C.
1.1 The Game - 35 points
Create a structure that stores information about locations/rooms in the game and write functions to navigate through the (at least) 3 locations. Create a structure to store the player's name and the score, and write functions to update the score. Create a simple unit test for these systems that traverses through the locations and updates the score.