Chapter Questions
Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:What are the puzzles in my game?
Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:Should I have more puzzles, or less? Why?
Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:Which of the ten puzzle principles apply to each of my puzzles?
Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:Do I have any incongruous puzzles? How can I better integrate them into the game? (Use Lens $\# 43$ : The Lens of Elegance to help do this).