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The art of game design: a book of lenses

Jesse Schell

Chapter 12

Game Mechanics Support Puzzles - all with Video Answers

Educators


Chapter Questions

Problem 1

Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:
What are the puzzles in my game?

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Problem 2

Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:
Should I have more puzzles, or less? Why?

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Problem 3

Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:
Which of the ten puzzle principles apply to each of my puzzles?

Margaret Farmer
Margaret Farmer
Numerade Educator

Problem 4

Puzzles make the player stop and think. To ensure your puzzles are doing everything you want to shape the player experience, ask yourself these questions:
Do I have any incongruous puzzles? How can I better integrate them into the game? (Use Lens $\# 43$ : The Lens of Elegance to help do this).

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