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The art of game design: a book of lenses

Jesse Schell

Chapter 25

Good Games Are Created Through Playtesting - all with Video Answers

Educators


Chapter Questions

Problem 1

Playtesting is your chance to see your game in action. To ensure your playtests are as good as they can be, ask yourself these questions:
Why are we doing a playtest?

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Problem 2

Playtesting is your chance to see your game in action. To ensure your playtests are as good as they can be, ask yourself these questions:
Who should be there?

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Problem 3

Playtesting is your chance to see your game in action. To ensure your playtests are as good as they can be, ask yourself these questions:
Where should we hold it?

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Problem 4

Playtesting is your chance to see your game in action. To ensure your playtests are as good as they can be, ask yourself these questions:
What will we look for?

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Problem 5

Playtesting is your chance to see your game in action. To ensure your playtests are as good as they can be, ask yourself these questions:
How will we get the information we need?

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