• Home
  • Textbooks
  • The art of game design: a book of lenses
  • Other Players Sometimes Form Communities

The art of game design: a book of lenses

Jesse Schell

Chapter 22

Other Players Sometimes Form Communities - all with Video Answers

Educators


Chapter Questions

Problem 1

To make sure griefing in your game is minimized, ask yourself these questions:
What systems in my game are easy to grief?

Check back soon!

Problem 2

To make sure griefing in your game is minimized, ask yourself these questions:
How can I make my game boring to grief?

Check back soon!

Problem 3

To make sure griefing in your game is minimized, ask yourself these questions:
Am I ignoring any loopholes?

Check back soon!