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The art of game design: a book of lenses

Jesse Schell

Chapter 17

Stories and Games Take Place in Worlds - all with Video Answers

Educators


Chapter Questions

Problem 1

The world of your game is a thing that exists apart. Your game is a doorway to this magic place that exists only in the imagination of your players. To ensure your world has power and integrity, ask yourself these questions:
How is my world better than the real world?

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Problem 2

The world of your game is a thing that exists apart. Your game is a doorway to this magic place that exists only in the imagination of your players. To ensure your world has power and integrity, ask yourself these questions:
Can there be multiple gateways to my world? How do they differ? How do they support each other?

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Problem 3

The world of your game is a thing that exists apart. Your game is a doorway to this magic place that exists only in the imagination of your players. To ensure your world has power and integrity, ask yourself these questions:
Is my world centered on a single story, or could many stories happen here?

Check back soon!