Where do you see yourself in the next five years? After becoming a tester, do you plan to work up the game testing ladder, move to another subteam (e.g., art, design, tech, audio), train for management (e.g., assistant producer), or get a job outside of the game industry? Using the concepts discussed in Chapters 7 and 8 , create a five-year plan outlining how you will achieve your career goals.