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Game Development Essentials: Game Qa & Testing

Luis Levy, Jeannie Novak

Chapter 3

The Many Faces of Testing: the game life cycle - all with Video Answers

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Chapter Questions

Problem 1

Play a game for at least 4 hours-taking notes on the various bugs you find. Categorize each bug with an appropriate severity level (low, medium, high, or critical). What sorts of bugs seem to be higher priority than others? Is there a pattern associated with severity level (e.g., location in the game, discipline, frequency)?

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Problem 2

Go to BetaWatcher.com and join an open beta test for an upcoming game. Maintain a journal during your testing experience and report your weekly progress. When the test has completed, discuss what you learned during the process.

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Problem 3

What are the testing varieties discussed in this chapter, and how do they differ? Selecting one of these varieties, and then test an existing game based on that variety's criteria. Provide a list of improvements that should be made to this game based on the variety you chose.

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