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Welcome.
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Today we'll be talking about collisions and momentum.
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So first, we know this collision is perfectly inelastic.
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So therefore we know that once the two players crash into each other, they'll stay together with one final velocity.
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So from there, we know we can draw a diagram of the problem and it'll look something like this.
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What we're looking for is the final velocity of the players after getting tackled.
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So to do that, in this case, because this is two -dimensional, it has an x and a y component, we'll have to find momentum in the x and momentum in the y.
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So for part a, we will have, in the x direction, we'll have the mass of the first player and the velocity of the first player is equal to the total mass times the final velocity because this has an x component while the second player does not so that term would be zero so isolating for final velocity in the x will get the mass the momentum of the first player divided by the total mass of the two players and this will be 90 times 5 then divided by 185 and this will give us 2 .43 meters per second along the x so for the y we'll have the same thing just now instead it'll be the second player with a velocity in the y direction so we'll have mass two velocity two is equal to the total mass times v final in the y now we want to isolate for the v final in the y so we'll have the final y is equal to mass two velocity two divided by the total mass so we'll have 95 times 3 divided by 180 and this will give us 1 .5 4 meters per second in the why so now we can use the pythagorean theorem.
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First we can draw a small diagram.
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So we know this component is 2 .43 meters per second and we know this component is 1 .54 meters per second and east and north which is also y and x.
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So from there we'll just use pythagorean theorem to find the value for this v final and then we'll use the tan inverse to find the value to find the value for this v final.
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Find the angle of the velocity...