00:01
Okay, so let's work with a piecewise defined function.
00:05
So let our piecewise defined function be f of x will be equal to negative 2x plus 3 if x is less than 1, and 3x minus 2 if x is greater than are equal to 1.
00:23
And let's kind of explore this function a little bit and see what we get out of it.
00:28
So the very first thing, let's talk about its domain.
00:30
So its domain are what xs are we allowed to plug in the function? and basically we're going to look here for our domain.
00:39
So this describes it to us because these are our x values.
00:42
So the top one is telling us we want all the xs that are less than one.
00:46
And the bottom one's telling us we want every x that's bigger than or equal to one.
00:51
So when i see that, it means i'm talking about everything.
00:54
So our domain here would be all reels.
00:58
So we could write out all reels.
00:59
Or we do have a special notation of a double spine r that looks like that.
01:06
That would be your domain.
01:08
So let's next talk about intercepts.
01:10
So we have two types of intercepts.
01:12
We have x intercepts and we have y intercept.
01:14
So let's do our x intercepts first.
01:16
So to find x intercept, it means let y equals zero.
01:23
So let me think about how we could do that so that we wanted to where it crosses our x axis.
01:30
So to do that, we're going to set each one equal to zero and see if it fits the domain it's supposed to.
01:36
So let's look at that top one.
01:38
So if i set the top one equal to zero, negative 2x plus three, and then i solve, i would subtract three from both sides.
01:48
Divide both sides by negative two.
01:50
I get x is three halves.
01:52
So three halves is bigger than one.
01:56
So this one didn't work for this piecewise defined.
02:00
Function.
02:01
So that must mean that we could possibly still have an x intercept from the other one, but definitely not from the top one.
02:08
So let's let y equals zero for the bottom one, subtract, or i'm sorry, add two to both sides, divide by three, and we get x is two -thirds.
02:20
But that's not bigger than one.
02:23
Two -thirds is less than one.
02:24
So that is also not going to be an x -intercept.
02:29
All right, so let's now try.
02:31
So we have no x intercept.
02:32
Again, let's say that in a different way.
02:34
No x intercept means we're never going to cross the x axis.
02:37
When we go to draw this in a minute, we should see it never hits the x axis.
02:42
Let's find our y intercept.
02:44
To find a y intercept, we let x equal zero.
02:47
Well, if we let x equals zero, looking at the two pieces of our function, x equals zero is a number that's less than one.
02:53
So i would want to use this top formula...