00:02
So in this question i have a px function given to me as this expression where p represents the total profit made by a company for selling x number of blenders so i'll extend this coordinate axis this is the x axis and this is the y axis so if i were to draw the graph for this first of all i have to tell the roots so let us see the roots of this two big expression the roots are x equal to minus minus 45 .22 and 25 .233 and one more route will be coming that will come out as 250.
00:46
So i am marking this routes randomly on the coordinate axis.
00:51
Minus 45 is somewhere over here, 25 is somewhere here let me say and 250 is somewhere here, let's call it.
01:01
Now it is to be observed that the leading coefficient is negative over here i can see this.
01:10
So i can see that the leading coefficient is negative so the graph will be decreasing from minus negative.
01:17
So it will come down like this.
01:20
Keep going down down down and cut somewhere the y -axis then again increase this way.
01:25
Will get some higher values then again cut the graph at the x -axis at the point 250 .0 so let me mark these points on this minus 25 .22 .0 next this point is 25 .233 .0 and the last point is 250 .76 .0.
01:52
So this is the way the half of the given px option is.
02:01
And now in the first part of the question, it is given to me that p10, the profit made after the profit made after manufacturing some 10 blenders is a negative value, minus 263 .3.
02:19
So to break even, i need to make p of x equal to 0.
02:25
To break even, the profit has to be at least 0.
02:36
So in that case, tx equal to 0, so the first value of tx equal to 0, we get x equal to 25 .23.
02:46
So in the whole number term if we talk, i will say that the company has to manufacture at least 26 blunders.
02:58
So that's it.
03:00
To break even, the firm has to produce 26 blunders.
03:19
This is in whole number terms i'm talking...