00:01
In general, what we're going to use for parts b and part c is the fact that the maxborn normalization condition for this cubicle volume of a box is equal to the integral over dx, d, d, z, of the wave function, psi, squared, is equal to one, where the wave function psi is equal to some constant c, right, times the sign, and i'm using the notation this s here is equal to sign.
00:28
So this is the sign of what's ever in the parentheses.
00:32
So sign of nx, pi x over l, sign of n sub y, pi y over l, and then sign of n sub z, pi z over l for the stationary state wave function of the particle inside the cubicle box, where nx, n y, n z are just some, you know, some integer value.
00:51
And c is just a normalization constant.
00:53
For part a, though, to find the fractional volume, we're given the fact that the cubicle volume is defined by, the parameters of x being between 0 and l over 4, y being between 0 and l over 4, and z being between 0 and l over 4.
01:07
So the volume of the cube is v, and it's equal to l over 4 cubed, right, for x, y, z.
01:14
Well, the total volume of the box at v prime is equal to l cubed.
01:19
So the fractional of the total volume of the box in this cubicle volume is equal to v divided by v prime.
01:29
So we plug in values for vmv prime.
01:34
Of course the l values cancel because we have l over 4 to the third divided by l to the third.
01:51
This is equal to 1 over 64.
01:57
You can write it as a numeric like as a decimal value or as a fractional value.
02:02
I'm going to leave it as a fractional value.
02:06
For part b this is when the probability function and the wave function come in because we're going to find the particle in the ground state, which is when n y, x, and n z are all equal to one.
02:18
To calculate that probability found in the cubicle volume defined, so in part a.
02:24
So this is the x, y, and z defined between 0 and l over 4.
02:28
So those are the numerical bounds of our integration.
02:32
Okay.
02:37
So let's get into it.
02:40
So what we have here is let's go ahead and pull the constant out front.
02:44
So what we have is c squared.
02:47
So we're just plugging that value of si in for our probability equation.
02:53
So c squared, you have integrals from 0 to l over 4, right? for every single one, for x, y, and z, 0, l over 4, and then you have all the sign functions now squared.
03:24
So we have sine squared of n sub x, pi x over l, sine squared n sub y pi y over l, and then the same thing, sine squared n sub z pi z over l.
04:10
Okay, and then you'd write the n sub z pi z over l.
04:13
We won't write that out there.
04:14
That's what we go there.
04:17
And then the volume, of course, is dx, d, y, dz is equal to one.
04:36
Equal to one.
04:37
Okay.
04:38
So what we have here is c, the constant c squared.
04:45
And each one of these comes out to be l over two.
04:48
L over two, integrating sine squared nx pi x over l with respect to dx from zero to l over four gives you l over two, l over two, l over two...