00:01
In part a of this problem, we're asked to approximate the zero of this function on the interval from 0 to 6.
00:06
We can actually find the exact 0 using algebra, so i'll do that first.
00:11
So let's just set this equal to 0, divide by 3, and then i'm going to replace that quantity in parentheses with a theta for a moment.
00:26
So we're looking for the angles whose sine value is 0.
00:30
And we know that the sign of 0 is 0.
00:32
We know that the sign of pi is zero, and there are others, but remember we're going to be sticking in the interval from zero to six.
00:41
So let's keep that in mind.
00:43
So now let's say that 0 .6x minus 2 equals 0, or 0 .6x minus 2 equals pi, etc.
00:55
Okay, so we would add 2 to both sides, and then 0 .6 is the same as 3 5ths.
01:03
I think i'd rather work in fractions.
01:04
Multiply both sides by five -thirds.
01:08
And we get ten -thirds, and that is in the interval from zero to six.
01:11
And let's see what happens with the other one.
01:15
Pi minus two.
01:17
Oops, pi plus two add two to both sides.
01:19
So that's about 5 .14.
01:22
And then if we multiply that by five -thirds, we might have to grab a calculator for this.
01:32
Five -thirds times pi plus two is most likely greater than six.
01:36
So let's keep this one.
01:38
10 thirds is the exact intersection point.
01:41
Now if you do want to approximate that with your calculator, then make sure you set your radiance, go to your y equals menu, type in the function.
01:49
We're gonna have to be graphing it for part b anyway.
01:52
And then set your window to go from 0 to 6 on the x -axis, and mine is going from negative 4 to 4 on the y -axis.
01:58
Those numbers can vary...