00:01
All right, number 50.
00:02
Get your colors out, people.
00:04
Here we go.
00:08
So, oh, guess what? the first one is x is greater than equal to zero.
00:15
And it is a, say it with me, vertical line down the y -axis, and it is going to be shading that direction.
00:26
The second one, no big surprise to all of us who've been doing several of these now, is that y is greater than equal to zero.
00:36
But what's still a surprise to me is why this just randomly changes colors on me.
00:41
I don't know.
00:43
I guess it's just doing that to break the boredom.
00:49
And this is a horizontal line across the x -axis.
00:58
And our next boundary is x plus 2, sorry, x plus y, greater than equal to 2.
01:17
So if x is 0, y is 2, if y is 0, x is 2, so 0 to 0 to 0.
01:28
Did you notice i said those backwards from how i did them? just making you pay attention.
01:34
Here you go.
01:35
So we're going to go across here.
01:43
We do want to check our shading is 0 greater than 2.
01:49
New.
01:50
So we don't shade 0, we're going to go that direction.
01:55
Your next one is x plus y less than equal to 8.
02:04
So if x is 0, y is 8.
02:10
If y is 0, x is 8.
02:13
And 0 is less than equal to 8.
02:18
So we're going to shade towards 0 .0.
02:20
So let's do 8.
02:23
And 08.
02:26
Looks like i've got parallel line.
02:28
Again don't i? did you notice that? remember if the a's and the b's both match then you've got parallel lines which means those lines are going to cross but the shaded could and it looks like the shading does so it's going to go this direction.
02:51
Now those look exactly like the nuns on number 49 don't they but the odd thing here is this one's new x plus 2y greater than equal to 1 so if y is 0 then x is 1 then x is 1 and i put a 0 in for x then i get a 1 half for y which i don't want to do that so i'm using my slope is negative 1 over 2 so i'm going to do 1 .2 so i'm going to do 1.
03:38
I'm going to go down one over two to get my slope on the other one...