00:01
Okay, the key idea, if you're asked if two transformations commute, is that that is the same as t1 composed with t2 is t2 composed with t1.
00:13
And to check that, if you have the standard matrices for the transformations, you just need to do some matrix multiplication and check does a -b -equal b -a.
00:26
So for this first problem here, if t -1 is the projection onto the x -axis, and t2 is the projection onto the y axes, and we're asked, do they commute? what we need to do is figure out what their matrices are first, and then check if their matrices commute.
00:48
So if we remember projecting onto the x -axis, that has a matrix that looks like 1 -0 -0.
00:57
So 1 -0 -0.
01:00
And projecting onto the y axes has the matrix 0 -0 -0 -1.
01:10
I want to make the x -coordinate 0.
01:16
All right.
01:17
So what we need to do now is just check what is a -b and what is b -a and are those equal.
01:27
So let's just write down what is a times b.
01:30
So 1 -0 -0 -0 times by 0 -0 -1.
01:38
And if we do that calculation, we're not going to notice we're going to get 0 -0 -0.
01:46
All right.
01:51
So again, just doing some matrix multiplication there.
01:54
And for b times a, remember, it's not always the case that matrices commute.
02:00
So we actually have to do the calculation, 0 -0 -0 -1 times 1.
02:06
0 -0.
02:09
Again, do that matrix multiplication.
02:12
0 times 1, 1 times 0 gets me 0, 0 times 1 times 1 is going to get me 0 here.
02:22
And then also the last one is 0.
02:26
All righty, so these two matrices are equal.
02:31
And so that means that t1 and t2 commute.
02:46
So again, i just need to check.
02:48
These two matrices are equal.
02:51
They are both equal to the zero matrix.
02:53
So t1 and t2 commute.
02:56
Great.
02:57
Let's look at another example here.
02:59
Again, the key idea is i need to get their standard matrices and check if the standard matrices commute.
03:09
So for the second part of the problem, i'm going to rotate through an angle of pi over four.
03:15
So again, let's get the standard matrix for that...