00:01
So we'll be assuming that the mean length of time that a game lasts is 3 .5 hours or greater than are equal to 3 .5 hours.
00:09
And our alternative, then we use the notation of a 1 here.
00:14
Some uses h sub 1, some use the h sub a.
00:17
And you're going to be assuming that the mean as alternately is less than 3 .5 hours or 3 hours and 30 minutes.
00:24
And we had a sample of 17 games.
00:28
And that mean length of time that those gains lasted was 2 .955, and we'll call it 3 hours, with a sample standard deviation of 0 .55955 hours.
00:45
And we will need to use, so we don't have any evidence about normality for this distribution, so we'll need to use the student t distribution, and we're using a 5 % significance level.
00:59
So we can do this with p values or we can do this by finding that critical z value, or excuse me, the critical t value.
01:05
Let's find the critical t value.
01:07
So on this distribution and thinking of this is our test statistic, if our test statistic, we want the area, all the area to be in that lower tail because we're doing that less than test.
01:18
And we have sample size of 17, so we'd have 16 degrees of freedom...