00:01
So we are asked to find the flux of the given surface.
00:05
And what we can notice from the problem is that we're going to have to break the surface into four parts as it's a half cylinder.
00:14
So we're going to need s1, and s1 is going to be equal to the lower disk, aka this will be s1 is when x is equal to 0.
00:26
We'll have s2, which is at x is equal to 2, and then we will have s3, which is going to be the rectangular plane when z is equal to 0, and s4, which is going to be the curved part of the cylinder, when this curved part of cylinder, when y squared plus z squared is equal to 1, and that's going to be in between the three planes, x equals 0, x equals 2.
00:59
And z equals zero.
01:03
And so to find the flux, we're going to have to add these four things together and then add them together separately.
01:10
So let's start with s1.
01:12
We'll do s1 in red.
01:14
I'll do a different color for all four of the surfaces.
01:18
So for s1, we know that ds is equal to nds.
01:26
And we know that that since the surface is pointing downwards, that the normal vector is negative i.
01:36
So ds equals negative i ds.
01:42
And so now, if we go to plug this in, we know that the surface of the flux, of flux, sorry, that's not where the f goes.
01:53
We know that s1, the flux ds, is equal to the integral of s1 times x squared, i plus y squared j plus z squared k multiplied by negative i d s and since we're looking at the x portion of this this is going to be equal to the integral of negative x squared ds just again because we only care about the i component and we know that on the entirety of the surface for s one we said that s one is at x equals zero so this tells us that this is going to be equal to zero squared, which is equal to zero.
02:44
So s1 equals zero.
02:50
And now we're going to move on to s2.
02:54
S2, we're going to have the same thing where ds is equal to nds.
02:59
However, s2 points upwards because x is positive 2.
03:03
So that tells us that ds is equal to ids.
03:09
And we're going to have the same thing as the previous problem.
03:11
I'll rewrite it out anyways, though.
03:13
Where the integral of s2 of the flux ds is equal to the integral of s2 of x squared i plus y squared j plus z squared k multiplied by ids.
03:32
And since we're only looking at the i direction, well, this is going to be equal to the surface integral of s2 of x squared ds.
03:42
And we know that on all points to the surface, that x is equal to 2.
03:48
So we can rewrite this as this is equal to 4.
03:53
I'm just going to pull the 4 out from 2 squared of s2 of ds.
04:01
And this is going to be equal to 4 times the area, because again, when you integrate an object, you get area.
04:09
And we're talking about the area of a cylinder.
04:11
So that is going to be pi r squared over two.
04:16
So four times pi, the radius would be one because the diameter is two.
04:21
So pi 1 over 2, and that's equal to 2 pi.
04:27
So we have s1 is equal to 0, and s2 is equal to 2 pi.
04:35
And now we're going to move on to s3.
04:38
So we have the same thing, where s3 is equal to s3, ds is equal to n ds.
04:46
And in this case, we're talking about when z is at zero.
04:51
In other words, this is going to be pointing in the negative direction.
04:55
And so we write that as negative k.
04:57
So ds is equal to negative k ds.
05:01
So now when we go to do our surface integral, we'll have the surface, the third surface of the flux is equal to the surface integral of x squared i, plus y squared j plus z squared k multiplied by negative k d s so yet again we're going to be looking at just the z coordinate and specifically negative z squared i'm going to move this up here so this is going to be the integral of the surface of negative z squared because again that negative k is going to go to here so negative z squared d s well the z for the entire surface is zero.
05:53
So we have the same thing as with s1, where this is equal to the surface integral of zero squared, which is going to be zero.
06:05
So a lot of the times of these problems, setting up your balance correctly can make the problems very easy.
06:09
In this case, we're able to make two of the surfaces zero, which is very nice for us.
06:14
So we have s1 is equal to zero, s2 is equal to 2 pi, and s3 is equal to 0.
06:23
So now we have to find s4.
06:25
We can add the 4 together, and that will be the answer for a flux for the surface.
06:32
Now, we are not able to fully define s4 as one specific plane, which is meaning we're going to have to do a little more math for this part.
06:43
So we know that the surface of the flux is equal to f times and ds.
06:55
And in this case, ds is going to be equal to the magnitude of the cross product multiplied by da, as seen in previous problems.
07:06
And we can rewrite this as ds is then equal to ru crossed with rv da.
07:15
Once we incorporate the n, pardon, so nds, da.
07:23
So we have to find the cross products.
07:25
Of the two partial derivatives with respect to you and v.
07:29
So since s4 is the cylinder y squared plus z squared equals 1, we can write the parametric representation of this as 1x, y squared, and z squared, well, y squared and z squared equaling a radius we can write as v sine u and cosine u.
07:57
Now from here we have to think about our bounds...