00:01
Okay, so we're trying to find the extreme values for our f of xyz equation on the intersection of the cylinder basically g1 and a plane which is g2 so in order to do this dell of f must equal to landa g1 plus sorry, landa times dell of g1 plus mue times del of g2 so an issue we have 4x i hat plus z j hat plus y k hat that will be equal to okay and i'll be equal to 2 lambda x i hat plus 2 lambda z k hat plus mu j hat minus mu k hat okay okay so then next, let's set the components equal to each other.
01:19
So i have 4x is going to be equal to 2 lambda x.
01:27
We're going to have z is going to be equal to 2 lambda z minus mu.
01:44
And then we're going to have y is going to be equal to actually messed up.
01:58
Z is going to be equal to mew and then y is going to be equal to 2 and the z minus m.
02:12
Okay, that makes more sense.
02:18
Okay, so next we see that z is equal to mew and then okay, that means what if z is equal to mew, that means y is going to be equal to to 2 lender z minus z or for instance y is equal to z, actually let's just keep it there for now.
02:48
And then we're going to look over here back at this side of the x.
02:52
We see that 4x equals 2 lambda x.
02:55
There's two cases where that could be true.
02:57
That could be true for lambda is equaling to 2 or for x equaling 0.
03:09
So let's start with, for instance, lambda equaling to 2.
03:16
If we let lambda is equal to 2, that means y is going to be equal to 4 z minus z.
03:28
Y is going to be equal to 3z.
03:34
When y is equal to 3z, we could then plug that into our g2 equation.
03:40
So we have that 3z minus z is going to be equal to 4.
03:49
2 z is going to be equal to 4...