00:01
For this problem, we are going to be examining snell's law.
00:05
And for snell's law, we're going to be watching light.
00:09
And light's going to be coming off of some point a down toward the surface of the water.
00:18
We're told that this is going to be, i'm going to do my variables in green.
00:22
That angle is going to be theta 1.
00:25
And this object a is some height.
00:27
I'm going to just call this side a, that's some height above the ground.
00:31
It is traveling at a velocity of v1, and the light's coming that direction.
00:37
When it hits the water, the angle is going to change.
00:42
So we're going to be coming down here and it's coming to a point b underwater.
00:47
And that point where it hits the water, we're going to call that c.
00:52
B here has another angle.
00:54
It is probably not equal to angle theta 1, so we're going to call it theta 2.
00:59
And again, just so we can talk about it, we're going to say that b, point b, that distance from the water surface to b is lowercase b.
01:08
At this point, my light is traveling at speed v.
01:14
Sub 2.
01:15
What we want to show here is that we're going to be, it wants to minimize the time taken in the air.
01:23
And we want to show that snell's law is an effect in this case.
01:27
And that is that sine of theta 1 over sine of theta 2 equals v1.
01:36
Over v2.
01:37
This is what we want to show.
01:45
Let's see what we can do.
01:46
First of all, let's talk about the sides that we haven't labeled yet.
01:50
I want to have variables on everything so we can talk about all of our pieces, our angles and our sides.
01:56
So let's say that the distance from c, because c is somewhere along the water surface.
02:03
So let's call this whole distance d.
02:09
So if i call that piece x, this would be d minus x.
02:14
And how far is my light actually traveling? well, let's call this piece y that it travels in the air, and we'll call this z that it travels in the water.
02:24
So lots of variables here.
02:27
It's just a way that we can talk about them and not get too confused, hopefully.
02:31
Okay.
02:31
So i've got my angles.
02:32
I've got every side of every triangle marked.
02:35
So what do i want to do? we're told we want to minimize time.
02:45
So if i want to minimize time, the time is, if you think back to early algebra classes, distance equals rate times time.
02:56
So time is going to be distance divided by rate.
02:59
So we've got two different pieces in the air.
03:02
The distance that it travels is y, and its rate is v sub 1.
03:08
That's its velocity.
03:09
So y divided by v sub 1 is the time.
03:12
It takes for the light to travel in the air from a to c.
03:16
Now, in the water from c to b, that distance is z, and its speed or rate is v sub 2.
03:26
Well, this is great.
03:28
V1 and v2 are constants.
03:30
That's a constant velocity of light.
03:32
But i have two variables, y and z.
03:35
So i want to get both of those in terms of one variable so i can take the derivative.
03:40
So let's get both of them in terms of x.
03:45
Let's look at triangle number one.
03:47
We'll call that one and this one too.
03:50
If i look at triangle number one, the pythagorean theorem says, hypotenuse squared equals a squared plus x squared.
04:01
Or if i take the square root, y equals the square root of a squared plus x squared.
04:06
A is a constant because that object is a certain height above the water.
04:11
X is my variable.
04:13
So this is getting everything...