00:01
Okay, so this is from section 7 .3, problem 2, and it's just a discussion of the difference between the representative rectangles and the disk and shell methods to find volumes of surfaces or solids of revolution.
00:16
So on the left -hand side here, this is a picture of how the disk method works.
00:21
So on the far left, if we rotate around the y -axis, our disks are represented by horizontal.
00:31
Rectangles and if there's a gap that's the smaller radius and then the rectangle itself include and then from the axis of rotation all the way to the edge of the representative rectangle is the larger radius and then this is just using the formula pi r squared to find the area of circles and similarly if we rotate around the x -axis or another horizontal axis the formula just uses vertical representative rectangles in this case and we integrate with respect to x whereas when we rotate around a vertical axis you have to integrate with respect to y and a good thing to notice here is with the disk method the rectangle is perpendicular to the axis of rotation so if you're in a problem where you want to integrate with with respect to y, rotating around a vertical, and you're rotating around a vertical axis, the disk method is great.
01:54
If you're rotating around a horizontal axis, the disk method makes sure that you integrate with respect to x.
02:01
Now on the other hand, in the shell method, the representative rectangles are actually have a parallel shape to the axis of rotation.
02:12
You have vertical axis of rotation, the rectangle is more vertical.
02:16
If you have a horizontal axis of rotation, of rotation, the rectangle is more horizontal.
02:21
And when we rotate around a vertical axis in the shell method, we have to integrate with respect to x...