00:01
Okay, we are going to sketch the space curve represented by the intersection of the surfaces and represent the vector.
00:07
So looking at our equations, let's go ahead and represent the vector.
00:11
However, looking at x squared plus y squared plus z squared equals four, that is the equation for a sphere.
00:19
So we'll keep that into mind.
00:21
So for our z value, we can place in our x and then solve for z.
00:27
So we get a z value of 1 minus sine t.
00:32
Now we need to put our x piece in and square it.
00:36
We're going to be solving for y, so we'll leave y in there.
00:39
But when we get to sign, we'll put a 1 minus sine t and square it and put it all equal to 4.
00:45
So we will have to square those out because you're going to see some things clean up and enable us to solve for y...