00:01
Here we're going to do some equation work.
00:03
So we're told that the range of a projectile is defined as the magnitude of its horizontal displacement.
00:13
In other words, the range is the distance between the launch point and the impact point on flat ground.
00:21
Because we're working with flat ground, there's a couple consequences.
00:24
Let's start by breaking this down.
00:25
So we're saying that a projectile is launched with initial speed v.
00:29
V.
00:29
I, an initial angle above the horizontal theta.
00:33
I'm going to try that right here, where we have a vector of the velocity, again with magnitude v.
00:39
I, with angle above the horizontal theta.
00:43
If we were to break this down into its components, we'd have the x, where v.
00:51
X is equal to the magnitude v.
00:53
I times the cosine of the angle, and then we'd have the v where that is equal to v sub i times the sign of the angle because it's opposite the angle.
01:08
Since we're working with flat ground, the v sub y initial, which is v.
01:12
I times sine data, will be equal in magnitude to v.
01:18
Y final, except they'll be opposite in sign.
01:22
Initially it leaves the ground like this, and when it returns to the ground, this vector and this vector are the exact same in x and y, but the y's are opposite in sign.
01:39
We can back that up with our third equation by saying that v.
01:45
Y final squared is equal to v.
01:48
Y, initial squared, plus 2 times a, times a change in y.
01:53
Well, what is the change in y between the initial and final position? they're at the same height.
01:59
So that change in y is zero, which means this whole term goes to zero.
02:03
In other words, the square of the two is equal, in other words, the magnitude of v.
02:09
F is equal to the magnitude of v...