To load this model into the project, open DisplayTeapot.py and make the following changes:
import math
import pygame.mouse
from Object import *
from Cube import *
from LoadMesh import *
from pygame.locals import *
...
objects_2d = []
cube = Object("Cube")
cube.add_component(Transform((0, 0, -5)))
cube.add_component(LoadMesh(GL_LINE_LOOP,
"models/teapot.obj"))
objects_3d.append(cube)