0:00
Hello there.
00:01
So now we have a generic vector in the space and we need to work the corresponding projections onto the planes.
00:08
So let's suppose, let me give you some geometric inside of what is happening.
00:16
So let's consider the space x, y, and z.
00:22
So in this case, this part here, let me put in a different color.
00:27
This plane here corresponds to the xy plane so let's suppose that we have some vector pointing in this direction that has some these coordinates in the xy part so a projection geometrically speaking means that we eliminate the z component so we project this point onto the xy plane so this point here will have some value here a b but no component on the z on the on the c component of the vector so here we will have a zero so this is the generic idea to construct these kind of projections geometrically now let's start with the algebra so the projection onto the x y plane as you can observe here maintain the same coordinates a in the x and in the y components of the vector.
01:31
That means that we have an identity matrix where the first column and the second columns still the same and in order to eliminate the third component of the vector we put a zero column here and then we just need to multiply by the vector and we have here a b c and this result into the vector a b0 so this is the actual projection onto this plane.
02:03
So this point will be a, b, 0 in case that this is the point a, b, c.
02:13
So just eliminating the third component...