00:01
So taking the surface integral of a vector field, a vector field typically has three components, and a surface has not only an area associated with it, but a direction.
00:21
And what we'd like to demonstrate here is that sometimes one of these surface intervals looks scary, but if you use the right variables, it becomes very easy.
00:35
So here we have a hemispherical surface.
00:40
It is the upper hemisphere of a sphere with a radius equal to 9.
00:49
And what we know for sure, sorry, radius is equal to 3, square root of 9.
00:54
But what we know for sure is that the radius is constant along that surface.
01:00
So what we mean by the surface, if we wanted to write it, it would involve two spherical angles.
01:10
I usually use theta as the co -latitude and phi as a mutual angle.
01:18
So let me kind of just show what i typically use.
01:22
Theta goes down from the north pole and phi goes flying around the sphere around the pole, if you will.
01:34
But it points in the radially outward direction.
01:39
We'll call that er.
01:42
And so if your vector function does not depend on those angles, basically what you will get is the surface area from the angle.
01:57
And in this case, recognize that a full sphere would have a surface area equal to 4 pi r squared.
02:10
And here we only have 2 pi r squared because it's the hemisphere.
02:24
And our vector function, because it depends just on the radius, r is constant as well as the projection of the force onto the surface area.
02:40
So basically what we have is the surface area of the sphere times the radial component of the vector field evaluated on the surface.
02:54
And that's all we have.
02:58
So putting this all together, we have 2 pi.
03:02
Our radius is 3.
03:04
So that's 3 squared.
03:06
And then e to the minus 3...