00:01
So, let's go with an hit and trial method.
00:03
If we see for option number a, it suggests increasing the time pressure related to making the decision so that the optimal choices cannot easily be made.
00:15
So, this could be add as in answer.
00:21
So, yes, solution a is the correct option.
00:29
If we go for the option number b, which says, it suggests that adapting the player to the game.
00:47
So, yes, this can also be a correct option.
01:00
If we go for the option number c, which is, it suggests the constantly introducing new rules and challenges to the game as the player gains the skills.
01:10
This could keep the game fresh and engaging...