Competitive ice skaters commonly perform single, double, and triple axel jumps in which they rotate $1 \frac{1}{2}, 2 \frac{1}{2},$ and $3 \frac{1}{2}$ revolutions, respectively, about a vertical axis while airborne. For all these jumps, a typical skater remains airborne for about 0.70 s. Suppose a skater leaves the ground in an "open" position (e.g., arms outstretched) with moment of inertia $I_{0}$ and rotational frequency $f_{0}=1.2 \mathrm{rev} / \mathrm{s},$ maintaining this position for $0.10 \mathrm{~s}$. The skater then assumes a "closed" position (arms brought closer) with moment of inertia I, acquiring a rotational frequency $f,$ which is maintained for 0.50 s. Finally, the skater immediately returns to the "open" position for 0.10 s until landing (see Fig. $11-49$ ).
(a) Why is angular momentum conserved during the skater's jump? Neglect air resistance. (b) Determine the minimum rotational frequency $f$ during the flight's middle section for the skater to successfully complete a single and a triple axel.
(c) Show that, according to this model, a skater must be able to reduce his or her moment of inertia in midflight by a factor of about 2 and 5 in order to complete a single and triple axel, respectively.