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Social Commerce: Marketing, Technology and Management

Efraim Turban, Judy Strauss, Linda Lai (auth.)

Chapter 9

Innovative Social Commerce Applications: From Social Government to Entertainment and Gaming - all with Video Answers

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Chapter Questions

02:58

Problem 1

Describe the essentials of social government.

Daniel Kim
Daniel Kim
Numerade Educator

Problem 2

List five major benefits of social government.

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02:02

Problem 3

What are the major areas of social government in New Zealand?

Md.Daniyal Arshad
Md.Daniyal Arshad
Numerade Educator

Problem 4

Relate e-communities to B2B.

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Problem 5

List five major applications of social media in B2B.

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Problem 6

How can Linkedin, Facebook, and Twitter be used to facilitate B2B?

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Problem 7

Describe virtual trade shows and list five benefits.

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Problem 8

What are the major drivers of virtual worlds?

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Problem 9

What kind of educational and training activities do virtual worlds such as Seconds Life support?

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01:26

Problem 10

What are the major concerns and limitations of virtual worlds? Refer to online resources, including the Social Media & Games Law Blog (socialgameslaw.com).

Sanchit Jain
Sanchit Jain
Numerade Educator

Problem 11

Relate entertainment to social commerce.

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Problem 12

Describe Mixi and Hulu.

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Problem 13

Relate social networks to streaming music.

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01:59

Problem 14

Describe the ways you watch streaming videos on the Web (videos on-demand).

Adam Conner
Adam Conner
Numerade Educator

Problem 15

Define social TV.

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Problem 16

Describe social radio and Pandora.

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Problem 17

Define social games and describe how they are played in social networks.

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Problem 18

What are some of the business (commerce) aspects of social games?

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Problem 19

Describe gamification.

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Problem 20

What is social $\mathrm{P} 2 \mathrm{P}$ ?

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00:59

Problem 21

What is $\mathrm{P} 2 \mathrm{P}$ lending?

Varsha Aggarwal
Varsha Aggarwal
Numerade Educator