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The art of game design: a book of lenses

Jesse Schell

Chapter 16

Story and Game Structures can be Artfully Merged with Indirect Control - all with Video Answers

Educators


Chapter Questions

Problem 1

Characters should fulfill their roles in the game world, but when possible, also serve as the many minions of the game designer, working toward the designer's ultimate aim, which is to ensure an engaging experience for the player. To make sure your characters are living up to this responsibility, ask yourself these questions:
What do I want the player to experience?

Check back soon!

Problem 2

Characters should fulfill their roles in the game world, but when possible, also serve as the many minions of the game designer, working toward the designer's ultimate aim, which is to ensure an engaging experience for the player. To make sure your characters are living up to this responsibility, ask yourself these questions:
How can the characters help fulfill this experience, without compromising their goals in the game world?

Check back soon!