00:01
Hello.
00:03
In this question, we have a fish that is moving in the sea, and the fish originally was at the position vector 10 in negative 4.
00:15
So the position initially was 10 in the eye direction, in negative 4 in the j direction with respect to a certain rock.
00:28
So assuming that the rock is at the origin, the fish was initially.
00:33
At 10 and negative 4, so the fish was almost here.
00:39
The fish initial velocity was 4 in the eye direction and 1 in the j direction.
00:51
After 20 seconds, the final velocity, so the velocity at 20, is 20 in the eye direction and negative 5 in the j direction.
01:07
So first we are asked to calculate the components of the acceleration.
01:14
Of course assuming that the acceleration was constant through the whole 20 seconds.
01:20
So in order to do this we will just use the equation of delta v by delta t.
01:30
So delta v is vf minus vi in vector notation divided by 20.
01:40
So that's basically 20, negative 5 minus 4 and 1 divided by 20.
01:55
And this gives us 0 .8 in the direction of i and 0 .3 in the j direction.
02:05
So those are the components of the acceleration.
02:08
The i component is 0 .8 and the j component is 0 .3.
02:17
And the second part, we're asked to get the direction of this acceleration with respect to the i.
02:26
So that's the i unit vector and that's the j unit vector.
02:33
The components are 0 .8 in the direction of i and 0 .3 in the direction of j.
02:41
So theta is the angle that the acceleration vector makes with the i direction, and this will be equal to, so theta will be equal to 10, inverse, 0 .3 divided by 0 .8, and this will give us 20 degrees and 33.
03:07
So that's the direction.
03:12
The acceleration vector makes an angle 20 and 33 with the i direction.
03:21
Finally, we're asked to know the position of the fish after 25 seconds, assuming that it was moving with the same acceleration in the same direction.
03:36
So let's first get the general formula for the position.
03:41
So now we are getting the position vector at any point in time.
03:48
This is basically our dot plus vi multiplied by t plus half 80 squared.
04:02
This is all vectors as well...